DeeSpeaker
Key Features
- Simulates a near-field speaker listening perspective through headphones
- Models a fixed speaker placement one meter from the listener at a 45-degree angle
- Recreates studio reflections alongside the simulated monitor sound
- Uses filtering and phase processing to create its virtual monitoring perspective
- Switches the simulation on or off from a single monitor control
- Provides a second listening perspective for checking spatial balance while working on headphones
Description
DeeSpeaker is a headphone monitoring plugin from DOTEC-AUDIO that simulates listening to near-field speakers in a studio. It offers a fixed speaker perspective for checking a mix when headphones are your available listening system.
The simulation models speakers positioned one meter away at a 45-degree angle, using filter and phase processing to reproduce both the speaker sound and studio reflections. A single monitor switch enables or bypasses the processing, making it easy to compare the simulated perspective with the direct headphone signal.
Place DeeSpeaker on the monitoring path when you want another perspective on panning and spatial balance, then bypass it to return to ordinary headphone playback. Because the processing changes what you hear, keep it out of the signal you export unless you deliberately want that effect in the rendered audio.
The design is deliberately simple: the developer describes one fixed monitor setup rather than selectable rooms, speaker models, or headphone calibration profiles. Bedroom Producers Blog presents monitor simulation as a useful option for headphone mixing while emphasizing the value of checking mixes on actual speakers too.
DOTEC-AUDIO offers the plugin as a free download for Windows and macOS in 64-bit formats. The current developer page lists version 1.1.1, with VST2, VST3, and AAX on Windows and those formats plus AU on macOS; macOS 10.12 or later is specified.
Frequently Asked Questions
What does DeeSpeaker simulate?
It simulates near-field speakers positioned one meter away at a 45-degree angle. DOTEC-AUDIO says the processing also recreates studio reflections.
Can I bypass the simulation?
Yes. The plugin has an enable switch that lets you compare its monitor simulation with the unprocessed headphone signal.
Which plugin formats are available?
The developer lists 64-bit VST2, VST3 and AAX for Windows. The macOS download also includes AU and requires macOS 10.12 or later.
Should the simulation be included in my exported mix?
For monitoring, route it so the effect is only heard through your headphones. Bypass or remove it before export if it is on the master bus and you do not want the simulation printed into the audio.